Here I am, on a grey and quiet day with not a whole lot of work to do. And I’m working from home, so it’s the perfect chance for snuggling up in bed with a good 3DS game.
Yet, I’m not doing that. I’m making sure that I won’t be too busy later on.
I’ve written blog posts for the rest of the month. Scheduled Facebook posts, too.
I’ve emailed some contacts to arrange meet ups for a few weeks time, rather than scrabbling at the last minute to fit them in.
I’ve tidied and cleaned my workspace and surrounding areas.
I’m about to go make a salad I’ll eat today and tomorrow.
I’m not the best at this, by far, yet doing it is so beneficial and freeing.
- End the cycle of free now, busy later
- Harness time and use it on your terms
- Be productive instead of bored
Continue reading Forward Thinking: Making Use Of The Quiet Times
Everyone gets sick, sometimes. How can you give 100% when you’re not feeling 100%?
Well, the key is that you can only work with 100% of what you’ve got at the time. Your 100% when you’re sick is going to be different than your 100% when you’re well and healthy.
And it’s okay to give 80% or 50% or take a sick day and rest up to get back to full health.
Continue reading Low Battery: Giving 100% When You’re Not Feeling 100%
The Wolf Among Us is full of uncertain choices. So is life, except you can’t reload. Have you ever made a choice and regretted it later?
Bigby Wolf sure has.
Did your decision have unexpected consequences? What happens when a similar situation comes up and you feel like doing the same thing again is right this time, despite what happened before?
How do you choose? It can be a real head-scratcher.
Here are some lessons from the game about living with your actions and their consequences. (Scenes from the game are talked about in general terms and specific spoilers are hidden).
Continue reading Huff & Puff: Lessons from The Wolf Among Us about living with your actions
We all lament that we don’t have as much choice and control over our lives as we’d like. Bad weather, abrasive people, overwhelming workloads. Out of our control, right?
But what if we have more control than we think?
What if we just need to look at things from a different perspective to gain control and realise choices we never thought we had?
In this article we’ll learn what BioShock can teach us about choice and control.
If you haven’t played it, you can currently get BioShock for a dollar via Humble Bundle until 23 July 2014. To avoid spoilers, would you kindly finish the game before reading on.
Spoilers lie ahead for the original BioShock. Big unmarked spoilers.
If you’re cool with that, read on.
Continue reading A man chooses, a slave obeys: 3 lessons from BioShock about choice & control